>A particular operation like rendering will only go faster if the
application has been specifically coded to chop the process into a number
of lumps that can be calculated independently. Then you can start all
those lumps off at the same time in separate threads and NT or W2K will
handle the way those threads use multiple processors.
Derek, does this mean that a program that isn't specifically written for
dual processors won't *use* dual processors? That would mean that older
programs aren't going to be improved by the higher technology. How
up-to-speed are current developers on that angle?
Best regards--LRA
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