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[filmscanners] Re: TIFF file sizes
So my example was for a 24-bit RGB TIFF file, and the file size would double
for a 48-bit RGB TIFF file.
Am I also correct that a 48-bit RGB TIFF file is often referred to by others
as a 16-bit RGB TIFF file?
Thanks.
Simon
----- Original Message -----
From: "Mike Finley" <mike@efikim.compulink.co.uk>
To: <simon@sclamb.com>
Sent: Friday, April 26, 2002 11:58 AM
Subject: [filmscanners] RE: TIFF file sizes
> 6 bytes per pixel not 3 if 48 bit output.
> mike
>
> -----Original Message-----
> From: filmscanners_owner@halftone.co.uk
> [mailto:filmscanners_owner@halftone.co.uk]On Behalf Of Simon Lamb
> Sent: 26 April 2002 11:08
> To: mike@efikim.compulink.co.uk
> Subject: [filmscanners] TIFF file sizes
>
>
> My mind has gone to mush and I cannot work out the following:
>
> I scan a 6X6 frame at 4000ppi and select 48-bit output in Silverfast. I
> assume the file size will be:
>
> (((2.25x4000)x(2.25x4000))x3)/1024 = 237Mb
>
> However, I am getting a file size of 406Mb. Where is my calculation
wrong?
>
> Thanks.
>
> Simon
>
> ----- Original Message -----
> From: "James L. Sims" <jlsims@knology.net>
> To: <simon@sclamb.com>
> Sent: Thursday, April 25, 2002 1:28 AM
> Subject: [filmscanners] Re: SS 120 questions
>
>
> > Simon,
> >
> > Once I got Silverfast and Insight into ps7 they work great. I don't
think
> you'll have a
> > problem.
> >
> > Jim
> >
> > Simon Lamb wrote:
> >
> > > That is great news that the plug-ins work. Would my Insight 5.5.2 and
> > > Silverfast Ai 5.5 work as normal under PS7? I am concerned about the
> Piezo
> > > BW plug-in as well, as I use it for all my b&w printing.
> > >
> > > Simon
> > >
> > > On 24/4/02 7:38 am, "Op's" <martin@wollongong.apana.org.au> wrote:
> > >
> > > >
> > > >
> > > > Simon Lamb wrote:
> > > >
> > > >> I wish I could help, I am still waiting for Adobe to send me my PS7
> upgrade!
> > > >> I will probably not install it in the short term anyway, as I have
my
> > > >> workflow adequately supported with PS6 and I don't want to start
> having
> > > >> configuration issues upset that flow.
> > > >>
> > > >> I wouldn't have though Adobe would have rewritten the plug-in
> interface as
> > > >> there was nothing wrong with it., so I would presume that existing
> plug-ins
> > > >> would work. Do any other plug-ins work?
> > > >
> > > > PS6 and PS 7 look similar But as a bonus (among other things) there
> is a
> > > > healing tool which
> > > > "clones" heaps better.
> > > >
> > > > The healing tool will be of benefit to those which do not have ICE -
> brilliant
> > > > tool and well
> > > > worth getting a copy of PS7.
> > > >
> > > > Plugins are working the same.
> > > >
> > > > I like the new features.
> > > >
> > > > Rob
> > >
> >
>
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